Package Data | |
---|---|
Maintainer Username: | driesvints |
Package Create Date: | 2016-08-30 |
Package Last Update: | 2024-10-17 |
Home Page: | https://blade-ui-kit.com/blade-icons |
Language: | PHP |
License: | MIT |
Last Refreshed: | 2024-12-11 15:02:58 |
Package Statistics | |
---|---|
Total Downloads: | 14,149,135 |
Monthly Downloads: | 832,284 |
Daily Downloads: | 32,947 |
Total Stars: | 2,225 |
Total Watchers: | 29 |
Total Forks: | 148 |
Total Open Issues: | 4 |
A package to easily make use of SVG icons in your Laravel Blade views. Originally "Blade SVG" by Adam Wathan.
This package is a base package to make it easy for you to use SVG icons in your app. If you want to start using a specific icon set, we offer the following ones below:
We're not accepting requests to build new icon packages ourselves but you can start building your own.
composer require blade-ui-kit/blade-icons
After installing the package, publish the configuration and uncomment the default
icon set:
php artisan vendor:publish --tag=blade-icons
Please refer to the upgrade guide
when updating the library.
Blade Icons support multiple sets. You can define these by passing a key/value combination in the blade-icons.php
config file's sets
setting:
<?php
return [
'sets' => [
'default' => [
'path' => 'resources/svg',
],
],
];
Feel free to add as many sets as you wish. Blade Icons ships with a default
set for your app which you may adjust to your liking.
If you wanted to add icons from a different directory in your app, say resources/images/svg
, you can set it like this:
<?php
return [
'sets' => [
'default' => [
'path' => 'resources/images/svg',
],
],
];
Always make sure you're pointing to existing directories.
In the default icon set the icon
prefix will be applied to every icon, but you're free to adjust this in the blade-icons.php
config file:
<?php
return [
'sets' => [
'default' => [
'prefix' => 'icon',
],
],
];
Defining a prefix for every set is required and every prefix should be unique.
When referencing icons with the Blade directive or helper you can omit the prefix to reference icons from the default
set. When referencing icons from other sets, using the prefix is required.
When an icon in the default set has a name which collides with a prefix from a set then the icon from the set is retrieved first.
Please note that it's best practice that your icons themselves do not have the prefix in their name. So if you have a prefix in your set called icon
and your icons are named icon-example.svg
you should rename them to example.svg
. Otherwise you can run into unexpected name resolving issues.
You can optionally define classes which will be applied to every icon by filling in the class
setting in your blade-icons.php
config file:
<?php
return [
'class' => 'icon icon-default',
];
If you don't want any classes to be applied by default then leave this as an empty string. Additionally, the same option is available in sets so you can set default classes on every set.
The sequence in which classes get applied is <global classes> <set classes> <explicit classes>
. You can always override this by passing an explicit class with your attributes.
There are several ways of inserting icons into your Blade templates. We personally recommend using Blade components, but you can also make use of Blade directives if you wish.
The easiest way to get started with using icons from sets are Blade components:
<x-icon-camera/>
Icons in subdirectories can be referenced using dot notation:
<x-icon-solid.camera/>
You can also pass classes to your icon components (default classes will be applied as well):
<x-icon-camera class="icon-lg"/>
Or any other attributes for that matter:
<x-icon-camera class="icon-lg" id="settings-icon" style="color: #555" data-baz/>
Note that with Blade components, using a prefix is always required, even when referencing icons from the default set.
If components aren't really your thing you can make use of the Blade directive instead. If you defined a default icon
class in your config and want to render a camera
icon with an icon-lg
class you can do that like so:
@svg('camera', 'icon-lg')
Any additionally attributes can be passed as a third array argument, and they'll be rendered on the svg
element:
@svg('camera', 'icon-lg', ['id' => 'settings-icon'])
If you don't have a class to be defined you can also pass these attributes as the second parameter:
@svg('camera', ['id' => 'settings-icon'])
If you want to override the default classes, pass in the class as an attribute:
@svg('camera', ['class' => 'icon-lg'])
Attributes without a key, are supported too:
@svg('camera', ['data-foo'])
If you'd like, you can use the svg
helper to expose a fluent syntax for setting SVG attributes:
{{ svg('camera')->id('settings-icon')->dataFoo('bar')->dataBaz() }}
If you're interested in building your own third party package to integrate an icon set, it's pretty easy to do so. Make sure to load your SVGs from the boot
method of your package's service provider. Provide the path to your SVGs and provide your own unique set name and component prefix:
use BladeUI\Icons\Factory;
public function boot(): void
{
$this->app->make(Factory::class)->add('heroicons', [
'path' => __DIR__ . '/../resources/svg',
'prefix' => 'heroicon',
]);
}
Now your icons can be referenced using a component, directive or helper:
<x-heroicon-o-bell />
@svg('heroicon-o-bell')
{{ svg('heroicon-o-bell') }}
Don't forget to make blade-ui-kit/blade-icons
a requirement of your package's composer.json
.
Check out the CHANGELOG in this repository for all the recent changes.
Blade Icons is developed and maintained by Dries Vints.
Blade Icons is open-sourced software licensed under the MIT license.